Camp Description
URJ 6 Points Sci-Tech Academy is the Jewish camp that curious minds have been waiting for! At 6 Points Sci-Tech Academy scientific inquiry meets fun. Campers entering grades 4-10 spend two weeks exploring robotics, video game design, science, digital media, and a host of other fun activities in a friendly setting with campers who share similar interests. Our oldest campers in grades 11 and 12 take their STEM learning to the next level through our teen leadership programs, where they learn how to make the world a more whole, just, and compassionate place through science and technology.
Located just outside of Boston’s science and technology corridor on the campus of the beautiful GOVERNOR’S ACADEMY BOARDING SCHOOL, 6 Points Sci-Tech Academy offers all of the advantages of a top-quality educational facility along with access to the best and brightest minds in the Jewish science and technology community.
Throughout their experience, campers explore what Judaism means to them—and how this complements their interests in science and technology. Campers gain an understanding of their place in the long history of the Jewish people’s contributions to science and technology.
Our Core Values
6 Points Sci-Tech Academy fosters young people’s curiosity in the context of Jewish values and community. Our six core values shape our community, the five shared camp values – kavod (respect), kesher (connection), sakranut (curiosity), taglit (discovery), and savlanut (patience) – and the sixth unique value that each individual person brings to camp that is special to them.
Here, campers co-create every aspect of their experience and express their “sixth value” in a variety of ways, including:
• Choosing a WORKSHOP that matches their interests
• Developing PROJECTS that ignite their imagination
• Creating the SHABBAT experience in community with other campers and staff
• Learning the SKILLS of inquiry that science and technology requires
• Discovering how JEWISH VALUES align with modern science and technology
• Building a HEALTHIER relationship with the technology tools we love
Active Minds, Active Bodies!
Camp means being active, both mentally and physically. Our science and technology programs are designed specifically for the camp environment, with active, outdoor learning experiences. The educational portions of our program are complemented by recreation time each day. Campers can choose to play sports like gaga, soccer, basketball, and Frisbee on our amazing fields and in our top-notch athletic facilities, or get their bodies moving through walking clubs or LARP (Live-Action Roleplaying). Other popular choices are our running tracks and exploring the many wooded acres on camp. The activities change daily, so campers will get to experiment with lots of different ways to be active throughout the summer!
Learn more about our commitment to AUDACIOUS HOSPITALITY, AS WELL AS DIVERSITY, EQUITY, AND INCLUSION.
Note:
• All grades indicated are the grades campers would be entering for the 2023 – 2024 school year (i.e. a current 4th grade would be considered a 5th grader at camp).
INTERSESSION
Intersession is a 2-day/2-night experience exclusively available to campers who stay at camp for multiple sessions. During the days between each session, our campers will play games, enjoy the outdoors, spend time with their camp friends, and participate in some leisurely science or technology activities while hanging out at camp. After a busy two weeks, they will also have time to unwind, sleep a little late, catch up on their reading or favorite board game, and enjoy the camp environment. We believe strongly that the intersession time is an important part of the camp experience and that each camper staying for two sessions or more be enrolled in intersession programming.
Campers who DO NOT stay for intersession must be picked up during the Sunday/closing day pick-up period and returned during the Tuesday/Opening Day drop-off period of the next enrolled session. If you cannot commit to picking up and dropping off your camper during those time slots, your child must be enrolled in the intersession.